Flying and Launching
IT 93 » Devlog
Despite the holiday week, we are back working on the game mechanics behind the scenes, including new enemy types, models, and new weapons. The flying enemy now has a proper model, and development is progressing on an item launcher weapon, that will allow the player to throw everyday items they find within the office. This all comes with tweaks to the AI and animations, and the beginnings of the first play level.
Files
v0_6.zip 38 MB
Nov 28, 2018
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More posts
- Penultimate UpdateMar 06, 2019
- Optimization WorkFeb 27, 2019
- A Minor PivotFeb 20, 2019
- Approaching the EndFeb 13, 2019
- Starting to come togetherFeb 06, 2019
- Post PlaytestJan 30, 2019
- Pressing AlongJan 23, 2019
- Back to WorkJan 16, 2019
- Bugs, Launching, and BossDec 05, 2018