Optimization Work
IT 93 » Devlog
Our primary focus this week was optimization. With our new style of gameplay, we are beginning to run into some FPS issues, causing us to revisit parts of our game to help it run smoother. In other areas, we are continuing to bring parts of the game all together as we near the end of the quarter. More sounds are set to be implemented, new spawning for enemies, and pickups to collect throughout the game.
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More posts
- Penultimate UpdateMar 06, 2019
- A Minor PivotFeb 20, 2019
- Approaching the EndFeb 13, 2019
- Starting to come togetherFeb 06, 2019
- Post PlaytestJan 30, 2019
- Pressing AlongJan 23, 2019
- Back to WorkJan 16, 2019
- Bugs, Launching, and BossDec 05, 2018
- Flying and LaunchingNov 28, 2018
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