Initial Concept Development
IT 93 » Devlog
- Fiction / Narrative
- An IT worker (player), in a world where portals can take people to other universes, gets sent to broken universes through a busted portal, and they have to make it back through finding a portal home.
- The portals keep getting busted by an alien who's trying to fix things, but in their hubris, keeps making things worse on accident when they encounter the player.
- Thankfully, the player has a trusty dimensional-compatible weapon that can make use of resources in a dimension to do many things.
- *Subject to change
- Aesthetic / Style / Mood of the game
- Surreal
- Deciding on tempo of the game (setting up testing environments)
- Fast paced (Doom)
- Slower paced (Bioshock)
- Aiming for somewhere in between
- Gameplay / Mechanics / Genre
- First Person Shooter
- Shoot, powerups, and ammo
- *Gameplay largely dependent on results of testing tempo (see above)
- Ideal Player
- Teen to mid-adult with some experience or background with shooters
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IT 93
More posts
- Penultimate UpdateMar 06, 2019
- Optimization WorkFeb 27, 2019
- A Minor PivotFeb 20, 2019
- Approaching the EndFeb 13, 2019
- Starting to come togetherFeb 06, 2019
- Post PlaytestJan 30, 2019
- Pressing AlongJan 23, 2019
- Back to WorkJan 16, 2019
- Bugs, Launching, and BossDec 05, 2018
- Flying and LaunchingNov 28, 2018
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